Built from 25th Sept-12th Oct though has been in the 3D editing stage since mid-summer. I'm glad he's done but it will probably be the last character for now. I've done most of the guys I like and will have much less time in 2012 if my career plans go anywhere.
Follow the download link below to get the resources you need to print and build your own version! The notes file and comments on PDO/PDF #1 contain additional information that you should read.
-------Read Before Downloading-------
It's a 37.4MB RAR file which contains PDFs and PDOs to print from or use as references. 27 pages, 278 pieces including his Mantis sniper rifle. Just one colour scheme, in his pre-scar state, much more photogenic before he got a missile to the face. Stands at a formidable ~48.5cm tall. Why yes he even has teeth.
You can open the RAR archive with software such as WinRAR, Alzip, 7Zip. Just search around!
You can open the PDO files with Pepakura Viewer downloadable free here: [link]
Please do use this as it's immensely helpful as a resource and will show you exactly where parts go. Almost essential for a model of this complexity. It doesn't work on Macs unfortunately though.
Difficulty: 9.25/10 (Holy dooley! Make sure you know what you're doing )
1. Click Download File in the top right
2. Mediafire mirror [link]
Template by me, original 3D data and textures by BioWare
Also check out DaiShiHUN's ME3 Garrus!
People usually recommend cardstock or thick paper between 120-200gsm, although I'm never sure how that converts to the US basis weight exactly.
Any advice will help and be greatly appreciated!
Hello there, glue guns are technically a possibility and they've been mentioned in a papercrafting guide I'm helping to work on at the Nintendo Papercraft blog. Personally I think they are overkill for the requirements of small models as cheap, thick PVA glue works wonders and is probably less of a hassle to work with. So you don't necessarily need anything fancy there!
Just make sure whatever you use doesn't make the ink run on printed paper (probably more of a problem with gels).
Past projects have taught me human faces from 'realistic' games are very hard to edit without them looking a bit off. Also I've had trouble in the past with anything to do with long hair.
Well there's a lot of guys out there though being honest I've done all of my favourites now. There's a Legion model on the way from DaiShiHUN (he's also done Grunt) but I think my most likely choice now is ME3 Tali since she was my first back in 2010 and I can do a much better job with the textures these days.
I didn't intend for these to be upscaled for cosplay/prop purposes so they are likely not well shaped or proportioned for wearing. However I know a few people, such as this guy: [link] who has used parts of my templates as a basis for his outfits. So...I guess it can be done, but likely more effort is involved than just building a bigger version.
The rest should be easier, if only for being bigger pieces but points of difficulty exist in the raised armour details on the legs (there's no 'good' order) and the multiple stepped trims on the lower body (lots of thin strips and 90 degree angles).
I use 160gsm to give a good balance between strength and ease of manipulation.
my friend linked this today to me
... i still can't believe what i'm seeing!
if you didn't mention this is a PAPERCRAFT, i would have thought it's a regular clay sculpture or something... (well yes, now i see back side of the paper on his mandbile, but still!....) You, Sir, are my new god now. I'm deeply shocked. You should get a Noble or something.
The fact that You're sharing the template with other is just.... gaaah So much hard work You've put in here.
Details on a sniper rifle are AMAZING.